you can use Jed's HLMV to mess around with the orgins, and not have to compile a new version everytime, like you used to have to do. so beware, drakes shotty still looks like the orgin is 0 0 0, even though it's not.Īnyway, moving on. note, if in the QC, that won't showup in Jed's HLMV. when you compile a model, you can use Jed's HLMV hack to look at the model FROM the orgin it says. Then had 3 numbers after it, for example, the fixed version of Drakes Custom shotgun uses this: Inside of this QC file, you'll find the line that starts with i prefer wordpad over notepad, but both work. QC, this file can be opened using any low-level text editor. Once you've decompiled the model, your left with a folder (hopefully you put it in a folder before decompile) full of random files. There are tools to Compile/Decompile a model (available free somewhere.
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